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- SPRINGTIME.
-
-
- "SpringTime" is a SHAREWARE product.
- This package is freely distributable. This means that you can copy it
- freely as long as you don't ask for a more than nominal copying fee.
-
- Permission is granted to include this package in Public-Domain collections.
- The distribution files may be uploaded to Bulletin Board Systems or FTP
- servers. If you want to distribute this program you must use the original
- distribution archives.
-
- No guarantee of any kind is given that the game described in this document
- is 100% reliable. You are using this material at your own risk. The author
- can not be made responsible for any damage which is caused by using
- this game.
-
-
- INSTRUCTIONS.
-
- Each scheme of this puzzle game consists of tiles, grouped into horizontal
- and vertical square faces. Your character can walk freely over the tiles
- on the floor, and pass through the openings in the vertical faces. On the
- contrary, when a vertical tile bars your way, any attempt to move in that
- direction results in a rotation of 4 faces, which ends with your man
- standing on the tile he was previously leaning on.
- To complete a scheme, you must involve the spring in the right sequence
- of rotations until it gets to the tile with the flashing X.
- Different kinds of tiles make that simple goal an exciting challenge:
- * The fragile tile, which crumbles when overpassed.
- * The death tile, whose side with a skull causes the loss of one life,
- but can be walked across when overturned or using the box (see below).
- * The mobile tile, which can move for gravity within the limits of its
- face.
- * The in-teleport tile, which takes to the corresponding out-teleport one.
- If that doesn't lie on the floor, the whole scheme will rotate until
- it is, and only then your character will reappear on the destination
- tile.
- The fragile, death and teleport attributes are properties characteristic
- to the 2 sides of a tile, as well as the X mark. That implies that a
- tile could have a skull on one side and a teleport on the other, even
- if a fragile tile is normally fragile on both.
- On the contrary the mobile attribute determines the behaviour of the
- tile as a whole, and can be found combined with other attributes for the
- 2 sides.
- The last (but not least) element of the game is the magic box. You can
- enter it through the magic face only (the flashing one), then you can
- lean on the other faces to "unwind the cube", i.e. to lay its faces
- down on the floor. The box can freely develop in the space as long as
- it doesn't encounter vertical tiles. It doesn't need to lean on horizontal
- tiles beneath, and this is especially useful to build a sort of footbridge
- to reach far locations. In any case, the attributes of the covered tiles
- have no effect on your man, thus allowing him to overpass death tiles
- without dying or fragile tiles without breaking them.
- Even when the box has been completely opened (unwound), the magic face
- remains the only practicable way out: electric barriers block any other
- exits. Most times there is only one way of unwinding the cube that
- brings the magic face where needed, so with the magic box even the most
- gifted puzzle solvers will find their match!
- Another feature of the magic face (what justifies its name), is that you
- can move it close to a vertical tile and (magically) go through it,
- finding yourself on the opposite side. In any case, the box will rewind
- when you leave, returning to the original position.
- The box can change its place due to a rotation: like the spring, it's
- subject to gravity, and can even disappear from the scheme if it no
- tiles block its fall.
- The last thing worth mentioning about this puzzle are the joker levels.
- They appear once every 5th level, and make the game even more pleasant
- and various. In these schemes all the tiles are initially black and white.
- Your character has the ability of colouring them the first time he steps
- on, and toggling them from colours to black and white each time he passes
- again. The purpose here is to colour all the existing tiles.
-
- Have fun,
-
- Joker
-
-
- WARNINGS:
- This version consists of 20 levels only. To order the full version
- with 80 levels please send 10 US$ to:
-
- TRECISION
- P.O. Box 39
- 16035 Rapallo (GE)
- ITALY
-